We are going to be using the point buy system in this campaign. A thirty-two point buy should be more than adequate. There should also be no need to try and min-max your character to do one thing particularly well. That will only hurt you in this campaign. Everyone should be able to handle various situations in one shape or another.
This campaign will begin at level three, and you will have 2000 gold to spend on equipment. Magic Items are rare in this world, therefore your level 3 characters shouldn’t have them. You will also be allotted 400 Craft XP.
You may take up to one flaw in this campaign, but make sure the flaw makes sense with your character. Also come up with a reason as to why you might have this flaw.After creating your character, answer these questions. Please write it down somewhere. It may be a game, but you are role-playing another character. Please keep in mind that your character has their own motivations and desires.
1. What do you look like? Are you alluring? Plain? Grotesque? Do you dress in finery or tattered rags? Do you have any scars or distinguishing features? A character’s appearance may hint at their past. For example, a fighter hunting the werewolf who infected them with lycanthropy might still bear scars from the attack.
2. Where is your family? Where is your homeland? Are you native to a certain country, or have you been drawn into quest from the plains and borders. Do you have a cozy cottage to call home, or have you been banished from your ancestral estate? Some players may believe that loved ones can’t be threatened if they don’t exist, but consider this: a hero with no one to lose has no one to turn to in times of need.
3. What is your greatest love? For what or whom do you make sacrifices? A romantic interest? A family member? Yourself? Your deity? Magic? Youth? Knowledge? Power? Would you make a personal sacrifice or sacrifice someone else?
4. What is your greatest regret? Do you have any memories that haunt you at night? Were you unable to prevent a death? Do you have a mental or physical trait that you despise? Did you betray a friend in a time of weakness?
5. What makes your skin crawl? What are your hates or fears? Many elves are disgusted by the acrid scent of gunpowder, and dwarves are said to dislike the sea. Do you dislike the smell of livestock, or do you hate the sweltering heat of summer? Does witnessing an injustice set your teeth to grinding, or does the sight of spiders send you into shivers? Do you find race, culture, religion, or form of magic primitive or unnatural?
6. What is your greatest shame? Do you secretly desire fame? Power? Have you harmed someone in the past to advance yourself? Did you desert a friend in order to learn something or gain something you wanted? Do you secretly despise your brother and wish him harm? Have you committed some act you think is unforgivable, yet desire redemption?
7. What fascinates you? What topics draw your interest? Do you attend operas, or do you read tawdry novels? Would you rather pore over intricate patterns of a magic scroll, the strands of a cobweb or the gears of a clock tower? Do you have a weakness for riddles? Do you live your life in search of new sensations?
8. What are your habits? Do you have any patterns in your life? A sorcerer might twist his beard when lost in thought; a warrior might collect trophies from slain foes; a bard might practice every night to hone their musical skills.
9. What are your secrets? Do you hide anything from the outside world? Are you disguising a trait, or have you buried an event from your past? Why do you keep this secret? If your secret was revealed, would you merely be embarrassed or might you face persecution or place someone at risk?
10. Are you rational or passionate? Do you pride yourself on following your head before your heart, or are you a true romantic? Characters with chaotic alignments tend to be more comfortable with their emotions, but lawful characters are certainly capable of passionate outbursts.
11. Are you sophisticated or superstitious? Were you educated in the finest boarding schools, or did tanners who left their homestead only to check their traps raise you? A cosmopolitan character might be experienced in the skills of etiquette, while an unrefined peasant might know countless folktales about the fey.
12. How strong is your faith? Many denizens of the land scoff at religion, believing that the deities have long since ceased to care about mortal concerns. If religious, do you worship the prevalent religion of your homeland, or have you adopted a foreign creed? Are you pious or zealous?
13. How self confident are you? Do you continually question your own motives? Do you struggle with an inner darkness? Or do you stride boldly forth, knowing in your heart that your actions are correct?
14. What drives you to adventure? Why have you taken up the dangerous life of an adventurer? Are you simply mercenary, seeking treasure? Are you on a hunt for vengeance? Are you driven by altruistic motives? Do you believe you have a destiny to fulfill? Are you trying to reclaim a stolen birthright? Are you struggling to be reunited with a lost love?